![]() ![]() ![]() (14-06-2015, 04:59 AM)Saturn Wrote: It's hard to distinguish what some textures are supposed to be and if they're damaged/overlapping or not, so I created two folders to put them. Improvement is a double–edged sword: while you feel bad for not being able to go back and fix everything, it allows you to go forward stronger and it repeats on and on: it hurts to redo redo and redo, but you know it's always for a good reason. I apologize for not naming the textures, but as I said, it's very hard to distinguish things. I wish I had my old PS2 save, now I'll have to clear the game again to get all the stage textures, and I'm currently on Silver Horn. I still have to beat 4 bosses to rip the final stages, so I'll update this pack soon.Īnd I also started to rip Command Mission stuff, which is way harder since it lists countless repeated and damaged textures when I'm saving stuff. There are two frustrating things about ripping X7 textures: the GBR color scheme of Playstation 2 and playing X7 itself. It's hard to distinguish what some textures are supposed to be and if they're damaged/overlapping or not, so I created two folders to put them. ![]() I was searching for X7 textures to make backgrounds for my comic and saw that there is only stuff from the first stage, so I decided to rip things myself. ![]()
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